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Animation and single framebuffer

MLind
Associate II

We want to use AnimationTextureMapper to animate an image and it works fine when we use doubble framebuffers but with a single framebuffer we get flickering. Because we have limited RAM I wonder if anyone has any ideas/tricks how to get flickerfree animation with a single framebuffer?

1 REPLY 1
MikeDB
Lead

There's loads of tricks, mostly developed just before the introduction of GPU accelerators in PCs. Sort of around 1990 to 2000. I suggest you look up papers from that era.

But without far more details of your application, I can't make suggestions on what is best for you to consider.